Format
JULY UPDATE: Fixed a few bugs that people had reported, making the game run a lot more stable in Browser, and also fixed a few typos and smoothed out some other elements. Thanks so much for people who played and gave feedback!
A short cyberpunk adventure where you must solve a crime involving robots and pizza. Try to unravel the crime without compromising yourself. There are three endings. Please note although the game can be played in browser, the full experience is intended for you to download the game.
Controls:
Movement/Navigate Menu: Arrows Keys or WASD
Interact/Select: Space
Pause game: P
External assets:
"Atomospheric" Font by Wahyu Eka Prasetya (dafont.com)
Night sky skybox image by Adam Mescher (unsplash.com)
Assets made prior to jam:
Toon shader for environment
If you enjoyed the game, please let me know!
If you'd like, you can buy me a coffee by donating through Itch or Ko-fi.
UPDATE: Game is now fixed! I submitted this game for Narrative Driven Jam 2, but a game breaking bug was detected shortly after release. Now I've had some time to not only fix the bug, but also improve the UI, sound and graphics. Please let me know what you think!
Status | Released |
Platforms | HTML5, Windows |
Author | Uncanny Machines |
Genre | Interactive Fiction |
Tags | Cyberpunk, narrative-driven, Pixel Art, retrofuturism, Robots |
Download
Click download now to get access to the following files:
Development log
- Bug fixes and typos!Jul 10, 2021
- Fixed bugs, made the UI better!May 17, 2021
Comments
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Great stuff! the game was a little buggy and i came into a critical error where if i hit space bar when i wasn't supposed to it crashed the game.
Hey thanks for checking it out! Sorry about the bug - where you play browser or download? Also when you say when you weren't supposed to, when was this? Did it crash as in freeze, or exit? Thanks!
I was playing in WebGL, might be buggy in there. If i spam space at the beginning it freezes or after the first interaction.
Thanks, I'll look into it!
Heya! Thanks again for pointing this out - after extensive testing, I've made the web version a lot more stable. Thank you so much!